GPU algorithms for diamond-based multiresolution terrain processing
Title | GPU algorithms for diamond-based multiresolution terrain processing |
Publication Type | Conference Papers |
Year of Publication | 2011 |
Authors | Yalçın MA, Weiss K, De Floriani L |
Conference Name | Eurographics Symposium on Parallel Graphics and Visualization |
Date Published | 2011/// |
Abstract | We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terraindatasets represented as a multiresolution model defined by a super-square-based diamond hierarchy. This model |