Amitabh Varshney
Professor and Dean
3212 Iribe Center
(301) 405-2316
(301) 405-6707
Education:
Ph.D., University of North Carolina at Chapel Hill (Computer Science)
Special Awards/Honors:
National Science Foundation (NSF) CAREER Award, IEEE Fellow
Biography:
Amitabh Varshney is a professor of computer science with an appointment in the University of Maryland Institute for Advanced Computer Studies. He is dean of the College of Computer, Mathematical, and Natural Sciences and lead site PI for the Center for Medical Innovations in Extended Reality.
Amitabh Varshney's research focuses on the applications of high-performance computing and visualization in engineering, science and medicine. His work includes developing algorithms for virtual and augmented reality, as well as innovations in visual computing for big data and healthcare.
Go here to view Varshney’s academic publications listed on Google Scholar.
Publications
1996
1996. Simplification envelopes. Proceedings of the 23rd annual conference on Computer graphics and interactive techniques. :119-128.
1996. Optimizing triangle strips for fast rendering. Visualization '96. Proceedings.. :319-326.
1996. Dynamic view-dependent simplification for polygonal models. Visualization '96. Proceedings.. :327-334.
1996. FINESSE: a financial information spreadsheet. Information Visualization '96, Proceedings IEEE Symposium on. :70-71,125-70-71,125.
1996. Stripe: a software tool for efficient triangle strips. ACM SIGGRAPH 96 Visual Proceedings: The art and interdisciplinary programs of SIGGRAPH '96. :153–-153–.
1996. Controlled topology simplification. Visualization and Computer Graphics, IEEE Transactions on. 2(2):171-184.
1995
1995. Automatic generation of multiresolution for polygonal models. First Workshop on Simulation and Interaction in Virtual Environments.
1995. Voxel based object simplification. Proceedings of the 6th conference on Visualization '95. :296–-296–.
1995. Defining, Computing, and Visualizing Molecular Interfaces. Proceedings of the 6th conference on Visualization '95. :36–-36–.
1995. Generating levels of detail for large-scale polygonal models. CS-1995-20
1994
1994. Computing smooth molecular surfaces. Computer Graphics and Applications, IEEE. 14(5):19-25.
1994. Interactive visualization of weighted three-dimensional alpha hulls. Proceedings of the tenth annual symposium on Computational geometry. :395-396.
1993
1993. Evaluating surface intersections in lower dimensions. Second International Conference on Curves and Surfaces.
1993. Fast analytical computation of Richards's smooth molecular surface. Proceedings of the 4th conference on Visualization '93. :300-307.
1993. Bounding the number of neighbors in protein molecules. UNC-CS-TR-93-039
1992
1992. Real-time procedural textures. Proceedings of the 1992 symposium on Interactive 3D graphics. :95-100.
1992. An environment projection approach to radiosity for meshconnected computers. Third Eurographics Workshop on Rendering. :271-281.