Understanding visuo‐motor primitives for motion synthesis and analysis
Title | Understanding visuo‐motor primitives for motion synthesis and analysis |
Publication Type | Journal Articles |
Year of Publication | 2006 |
Authors | Guerra‐Filho G, Aloimonos Y |
Journal | Computer Animation and Virtual Worlds |
Volume | 17 |
Issue | 3‐4 |
Pagination | 207 - 217 |
Date Published | 2006/07/01/ |
ISBN Number | 1546-427X |
Keywords | compression, motion synthesis, visuo‐motor primitives |
Abstract | The problem addressed in this paper concerns the representation of human movement in terms of atomic visuo-motor primitives considering both generation and perception of movement. We introduce the concept of kinetology, the phonology of human movement, and five principles on which such a system should be based: compactness, view-invariance, reproducibility, selectivity, and reconstructivity. We propose visuo-motor primitives and demonstrate their kinetological properties. Further evaluation is accomplished with experiments on compression and decompression. Our long-term goal is to demonstrate that action has a space characterized by a visuo-motor language. Copyright © 2006 John Wiley & Sons, Ltd. |
URL | http://onlinelibrary.wiley.com/doi/10.1002/cav.124/abstract |
DOI | 10.1002/cav.124 |